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Associate's

Game Development — Associate of Arts

Academy of Art University School of Game Development 102 courses

About This Program

This isn’t just game development—it’s full-spectrum immersion. You’ll ideate, design, and build everything from the ground up. Art. Assets. Code. A production pipeline powered by purpose. Taught by industry pros. Built for future pros. Ready to play at the next level? Step in.

Degree Requirements

Courses listed for Game Development

Courses shown in the Academy of Art University course catalog for this school; this list is not identified as a degree requirement sequence.

Code Course Title Credits
AAU 499 Founders Fellowship in Interactive Media 3
AE GAM24 Video Gaming: Game Design 0
AE GAP10 Introduction to Game Programming 0
AE INT09 Video Gaming: Game Design 0
GAM 101 Playing Games in Game Development 3
GAM 105 Introduction to Maya 3
GAM 107 Real-Time Engines for Interactive Media 3
GAM 110 Introduction to Game Development 3
GAM 111 2D Tools for Game Development 3
GAM 115 Elements of Scripting 3
GAM 150 Dice, Rulesets, and Theory 3
GAM 151 Visual Communication for Game Development 3
GAM 170 Level Design for Video Games 1 3
GAM 190 Mobile UI and UX 3
GAM 201 3D Modeling for Games 1 3
GAM 215 Scripting for 3D Games 1 3
GAM 225 Visual Effects for Games 1 3
GAM 233 Elements of Digital Painting 3
GAM 235 2D Level Design and Mechanics 3
GAM 238 The Power of Composition 3
GAM 241 Introduction to Digital Sculpting 3
GAM 244 Digital Environment Sketching 3
GAM 250 Accelerated Digital Drawing Intensive for Concept Art 3
GAM 252 Systems Design 3
GAM 255 Rapid Ideation Creation Sketching for Concept Art 3
GAM 260 Prop and Weapon Design for Games 3
GAM 266 Digital Figure Painting 3
GAM 269 Color and Light for Concept Art 3
GAM 270 Level Design for Video Games 2 3
GAM 288 Character & Creature Design for Games 1 3
GAM 301 3D Modeling for Games 2 3
GAM 310 Portfolio for Games 1 3
GAM 315 Advanced Scripting 3
GAM 322 Stylized Character Design and Drawing for Games 3
GAM 325 Visual Effects for Games 2 3
GAM 332 Texture and Light 3
GAM 335 Story in Video Games 3
GAM 340 3D Character Modeling 1 3
GAM 342 Game Environment Production 1 3
GAM 344 Digital Environment Painting 3
GAM 350 Rapid Game Development 3
GAM 353 Game Freemium and Monetization 3
GAM 360 Environmental Modeling for Games 2 3
GAM 401 Hard Surface Modeling 1 3
GAM 403 Organic Modeling: High Resolution Game Assets 3
GAM 405 Games Portfolio Preparation 3
GAM 410 Game Genre Focused Projects 3
GAM 416 Combat Design 3
GAM 432 Advanced Textures and Materials 3
GAM 440 3D Character Modeling 2 3
GAM 464 High Resolution Asset Studio 3
GAM 471 Game Studio – Art (Fall) 3
GAM 472 Game Studio – Game Design (Fall) 3
GAM 473 Game Studio – Art (Spring) 3
GAM 474 Game Studio – Game Design (Spring) 3
GAM 475 Game Studio – Art (Summer) 3
GAM 483 The Game Production Cycle 3
GAM 601 Elements of Video Games 3
GAM 602 Game Design Principles 3
GAM 603 3D Character Modeling 1 3
GAM 604 Environment Modeling for Games: Principles 3
GAM 605 Scripting for Video Games 1 3
GAM 606 Game Genre Development 3
GAM 607 Action Adventure and RPG Level Design 3
GAM 608 Drawing Bootcamp for Games: The Human Figure 3
GAM 610 Drawing Bootcamp: Dynamic Sketching 3
GAM 611 Visual Communication for Game Designers 3
GAM 612 Concept Art for Games 3
GAM 618 Introduction to XR Development 3
GAM 621 Texture and Light 3
GAM 623 Introduction to Digital Sculpting 3
GAM 626 Game Environment Production 1 3
GAM 631 Thesis Project Preparation 3
GAM 632 Advanced Textures and Materials 3
GAM 651 Prototype Game Development 3
GAM 652 Combat Design 3
GAM 655 Scripting for Games 2 3
GAM 660 Digital Painting Principles 3
GAM 778 Professional Portfolio and Career Development 3
GAM 800 Directed Study 3
GAM 810 Pipeline Process for Thesis 3
GAP 120 Principles of Computer Science 3
GAP 125 Programming for Games 1 3
GAP 225 Programming for Games 2 3
GAP 235 Data Structures and Algorithms 3
GAP 255 Object-Oriented Programming and Design 3
GAP 275 Programming for Games 3 3
GAP 285 AAA Game Engine Architecture 3
GAP 295 Low-Level Programming and Optimization 3
GAP 301 Programming Game Engines 3
GAP 305 Programming for Production 3
GAP 311 Fundamentals of Computer Graphics 3
GAP 321 Artificial Intelligence 3
GAP 351 Indie Game Programming 3
GAP 361 Programming for Game UI and Tools 3
GAP 391 Procedural Content Generation 3
GAP 477 Fall Portfolio Project: Programming 3
GAP 478 Spring Portfolio Project: Programming 3
GLA 623 History and Techniques of Games 3
LA 131 History of Gaming 3
LA 206 Programming Fundamentals 3
LA 353 Game Freemium and Monetization 3

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