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GAM 342

Game Environment Production 1

Academy of Art University 3 credits GAM

Course Description

Use the environment asset pipeline to create real-time, 3D interior and exterior scenes. You will gain the storytelling, prop development, modularity, and composition skills to create compelling real-time environments. Plus, study scene management and iterative development. (This course is cross-listed with GAM 626.)

Code
GAM 342
Credits
3
Subject
GAM

Programs That Include This Course

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