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GAM 652

Combat Design

Academy of Art University 3 credits GAM

Course Description

Learn to create a semester-long 2D melee-focused brawler or hack-n-slash game. The combat will focus on a three-hit melee combo with supplemental ranged attacks. The hero of the game can be anything from a cute sword-wielding knight to a bare-knuckles brawling street fighter. Enemy archetypes are discussed and implemented to complement and counter the hero’s combat abilities. The semester and project both end with the implementation of a climactic boss fight. (This course is cross-listed with GAM 416.)

Code
GAM 652
Credits
3
Subject
GAM

Programs That Include This Course

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