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VRIM 538

Motion Capture I

Drexel University 3 credits VRIM

Course Description

Students learn to use motion capture systems for full-body, human performance capture, as well as the processing and use of the resulting data in character animation and real-time/game engine applications. This class further incorporates the use of these principles and tools in live, real-time interaction and performance settings.

Code
VRIM 538
Credits
3
Subject
VRIM

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