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MAE 574

Virtual Reality Apps

University at Buffalo 3 credits Mechanical & Aerospace Engr

Course Description

Virtual reality refers to techniques used to synthesize real world by recreating its physical, visual and audio models and representations. In this course we will study this field and review various applications and research issues extensively. We will also learn interactive computer graphics programming techniques using OpenGL which is a preferred graphics programming API environment. The following broadly describes the topics: concepts in interactive computer graphics, programming in OpenGL/GLUT, intro to world tool kit libraries, virtual reality hardware and software and application and research in virtual reality. Prerequisite: MAE 473/573 or equivalent. Students are required to have good programming knowledge in C or C++. NOTE: This is not an introductory course in computer graphics.

Code
MAE 574
Credits
3
Subject
Mechanical & Aerospace Engr

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