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INFO 561

Game Physics

University of Arizona 3 credits Information Science

Course Description

Most video games are interactive simulations that require realistic and engaging physics to create immersive experiences for players. This course covers the fundamental principles of physics that are essential in game development. The course combines theoretical knowledge with hands-on experience. Students will gain the skills necessary to develop realistic and interactive game environments with enhanced gameplay mechanics for an improved user experience. The physics concepts will be implemented using C# and the Unity Game Engine.

Code
INFO 561
Credits
3
Subject
Information Science

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