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GAMES-UT 602

Major Studio: Spring

New York University 4 credits Game Design

Course Description

Major Studio Spring is the second of two Major Studio classes for Junior students majoring in Game Design at NYU. Alongside Major Studio Fall, these classes are designed to prepare students for their Capstone projects by giving them time to work independently producing games, first alone on small prototype projects in the Fall, and then in larger groups, on projects of larger scope in the Spring. The primary aim of both Major Studio classes are to give students more experience in concepting and developing games, and to build up a set of work which could be used in a portfolio or developed into a Capstone project. Major Studio Spring is designed for students to work on larger teams (4 students or more); the goal of the class is to expand on a pre-existing prototype developed in Major Studio Fall or another game development class. Prerequisites: (GAMES-UT 601 AND Restriction: Academic Plan = Game Design-BFA).

Code
GAMES-UT 602
Credits
4
Subject
Game Design

Programs That Include This Course

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