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GAMES-UT 162

Level Design Studio

New York University 4 credits Game Design

Course Description

This course focuses on the theory and practice of level design for 3D video games. Students will develop fluency in conveying experience design goals and building 3D spaces, gaining a practical understanding of architecture, lighting, and CG texturing for digital spaces -- as well as a more abstract awareness of architectural theory -- culminating in a long-term hands-on level design project. Prerequisites: GAMES-UT 121 AND Restriction: Academic Plan = Game Design-BFA.

Code
GAMES-UT 162
Credits
4
Subject
Game Design

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