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GAMES-UT 121

Intermediate Game Development

New York University 4 credits Game Design

Course Description

This course reflects the various skills and disciplines that are brought together in modern game development: game design, programming, asset creation, and critical analysis. Classroom lectures and lab time bring these different educational vectors together into a coherent whole; the workshop is organized around a single, long-term, hands-on, game creation project. At the completion of this course, the student is able to: 1) Describe typical work practice in game development. 2) Demonstrate competency through actual implementation of code and assets. 3) Work with a game engine, and understand the basics of how to build a game in the engine. Prerequisites: GAMES-UT 120 AND Restriction: Academic Plan = Game Design-BFA.

Code
GAMES-UT 121
Credits
4
Subject
Game Design

Programs That Include This Course

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