100% Plagiarism-Free
+1-727-416-5453

Sign In

Access your dashboard and order activity.

Forgot password?

Create Account

Register to place orders and track every step.

EDCT-GE 2505

Designing Simulations/Games for Learning

New York University 3 credits Educational Communications & Technology

Course Description

Examines the potential of various genres of simulation & games (both analog & digital) as learning technologies through readings, discussion, play, design, & research. Literacy, identity, genre, interactivity, play, story, emotions, presence, & information visualization are among the cultural & cognitive concepts covered in this course. Student-selected assignments typically include reflections on game & simulation play, integrating games & simulations in formal learning environments, designing & developing prototypes of educational games & simulations, & conducting short exploratory research.

Code
EDCT-GE 2505
Credits
3
Subject
Educational Communications & Technology

Programs That Include This Course

Get expert help with EDCT-GE 2505 Designing Simulations/Games for Learning

Our subject experts help with essays, research papers, case studies, discussion posts, and capstone projects for these programs β€” written from scratch to your course requirements.

Get Help Now

Program and course information is reproduced from each university's published academic catalog for informational purposes and may change. Always confirm current requirements with your university. We are an independent academic support service and are not affiliated with or endorsed by the universities listed.

Academic Resources

Latest from the Blog

Expert guides on essay writing, citation styles, study skills, and academic success.

View All Articles