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CS 415

Game Development

University of Illinois Urbana-Champaign 3-4 credits Computer Science

Course Description

A team and project-based course on the technical aspects of video game development and game engine internals: geometric modeling, game physics and AI, shader programming, real-time physically based rendering, and software engineering practices within the game industry. The central focus of the course is the development of a game by teams of 3 to 5 students. The course strongly emphasizes code development using a modern game engine. Students will gain skills necessary to develop games and to develop game engines. 3 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.

Code
CS 415
Credits
3-4
Subject
Computer Science

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