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ART 172

Advanced Digital Media: Computer Graphics Studio

University of California, Berkeley 4 credits Art Practice

Course Description

Computer Graphics constitute a default method of image synthesis, from fine art to game design, cinema, and advertising. This production-intensive studio course introduces students to professional CG tools (Blender, Python) as well as an overview of CG aesthetics. Weekly project assignments based on tutorials cover modeling, texturing, lighting, animation, rendering, physics simulations and data-driven image synthesis. Final projects focus on portfolio work with scenes and characters to be exported into VR, AR, and game design. Current laptop or desktop with good graphics performance required. Priority enrollment for Art Practice majors and intended Art Practice majors.

Code
ART 172
Credits
4
Subject
Art Practice

Programs That Include This Course

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