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AET 342C

3D Modeling and Texturing

The University of Texas at Austin 3 credits Arts and Entertainment Technologies

Course Description

Utilize hard surface and organic modeling workflows, modern texturing techniques, and physically-based shaders to create efficient assets based on clear content goals. May be taken three times for credit. Three lecture hours a week for one semester. Pre/Corequisites: Arts and Entertainment Technologies 311 and 312. Restrictions: Restricted to arts and entertainment technologies majors.

Code
AET 342C
Credits
3
Subject
Arts and Entertainment Technologies

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