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Georgia Institute of Technology College of Design 47 courses 122 total credits
The Bachelor of Science in Computational Media is a collaborative effort by the College of Computing, the School of Literature, Media, and Communication (LMC), and the School of Music. The program offers a thorough education in all aspects of the computer as a medium: the technical, the historical-critical, and the applied. Program graduates will have both significant hands-on and theoretical knowledge of computing and an understanding of visual design and the history of media. Graduates will be uniquely positioned to plan, create, and critique new digital media forms for entertainment, education, and business communication. The program requires 36 credit hours of courses in computer science and 30 credit hours of courses in Music Technology or LMC (in addition to the humanities requirement). A substantial number of required courses in each unit ensures that every student has basic competence in: After completing required courses, students specialize in a specific area of media computing. Typical specialty areas include: Depending on their coursework within the BS program, students will also be qualified to enter graduate studies in computer science, digital arts, digital media studies, and human-computer interface.
| Arts, Humanities, and Ethics: Any HUM | 6 credits |
| Technology, Mathematics, and Sciences: Lab Science | 8 credits |
| Social Sciences: Any SS | 9 credits |
| Junior Design Options (Capstone): Junior Design Option | 6 credits |
| Total Credits | 122 credits |
Wellness Requirement
APPH 1040 may also be replaced by APPH 1060.
| Code | Course Title | Credits |
|---|---|---|
| APPH 1040 or APPH 1050 | Scientific Foundations of Health or The Science of Physical Activity and Health | 2 |
Institutional Priority
| Code | Course Title | Credits |
|---|---|---|
| CS 1301 or CS 1315 | Introduction to Computing or Introduction to Media Computation | 3 |
Mathematics and Quantitative Skills
| Code | Course Title | Credits |
|---|---|---|
| MATH 1552 | Integral Calculus | 4 |
Political Science and U.S. History
HIST 2111 may also be replaced by INTA 1200, POL 1101, PUBP 3000.
| Code | Course Title | Credits |
|---|---|---|
| HIST 2111 or HIST 2112 | Survey of U.S. History I or Survey of U.S. History II | 3 |
Communicating in Writing
| Code | Course Title | Credits |
|---|---|---|
| ENGL 1101 | English Composition I | 3 |
| ENGL 1102 | English Composition II | 3 |
Technology, Mathematics, and Sciences
| Code | Course Title | Credits |
|---|---|---|
| MATH 1551 | Differential Calculus | 2 |
| MATH 1554 or MATH 1564 | Linear Algebra or Linear Algebra with Abstract Vector Spaces | 4 |
Field of Study
Major Requirements
CS 4001 may also be replaced by CS 4726, SLS 3110.
| Code | Course Title | Credits |
|---|---|---|
| CS 2110 | Computer Organization and Programming | 4 |
| CS 4001 or CS 3001 | Computing, Society, and Professionalism or Computing, Society, and Professionalism | 3 |
Artificial Intelligence Requirements
| Code | Course Title | Credits |
|---|---|---|
| CS 3510 | Design and Analysis of Algorithms | 3 |
| CS 3600 | Introduction to Artificial Intelligence | 3 |
Embodied Intelligence (select one):
| Code | Course Title | Credits |
|---|---|---|
| CS 3630 | Introduction to Perception and Robotics | 3 |
| CS 3790 | Introduction to Cognitive Science | 3 |
| PSYC 3040 | Sensation and Perception | 3 |
| Total | 3 credits | |
Approaches to Intelligence (select three):
| Code | Course Title | Credits |
|---|---|---|
| CS 4476 | Introduction to Computer Vision | 3 |
| CS 4510 | Automata and Complexity Theory | 3 |
| CS 4635 | Knowledge-Based Artificial Intelligence | 3 |
| CS 4641 | Machine Learning | 3 |
| CS 4649 | Robot Intelli Planning | 3 |
| CS 4650 | Natural Language Understanding | 3 |
| CS 4731 | Game AI | 3 |
| Total | 9 credits | |
Games Requirements
| Code | Course Title | Credits |
|---|---|---|
| LMC 2410 | Introduction to Game Studies | 3 |
| LMC 4710 | Game Studio | 3 |
Design course (select one):
| Code | Course Title | Credits |
|---|---|---|
| LMC 2730 | Constructing the Moving Image | 3 |
| LMC 3710 | Principles of Interaction Design | 3 |
| Total | 3 credits | |
Game Design courses (select three):
| Code | Course Title | Credits |
|---|---|---|
| LMC 4720 | Interactive Narrative | 3 |
| LMC 4725 | Games Design as a Cultural Practice | 3 |
| LMC 4730 | Experimental Digital Art | 3 |
| LMC 4731 | Game AI | 3 |
| Total | 9 credits | |
CM or Media Courses (select three):
Any LMC 27XX, 37XX, 47XX, 325X
| Code | Course Title | Credits |
|---|---|---|
| LMC 2400 | Introduction to Media Studies | 3 |
| LMC 2500 | Introduction to Film | 3 |
| LMC 3206 | Communication & Culture | 3 |
| LMC 3314 | Technologies of Representation | 3 |
| LMC 3406 | Video Production | 3 |
| LMC 3402 | Graphic and Visual Design | 3 |
| Total | 9 credits | |
Click a course code or title to read the full course description.
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Program and course information is reproduced from each university's published academic catalog for informational purposes and may change. Always confirm current requirements with your university. We are an independent academic support service and are not affiliated with or endorsed by the universities listed.
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